Howdy folks, it's Joe again and we're here with more sweet sweet Team Vintage Super League recap!
That's right folks, it's finally here. THE FINALS! One on side, we have the heavyweights of Team LSV (CFB) and on the other side we have the European team Snapcardster! WHO WILL WIN?! WILL LSV CRUSH ONCE MORE WITH OUTCOME? OR WILL THE PLUCKY SNAPCARDSTERS SAY "NO SIR, GOOD DAY!"
As always, you can find this week's decklists right over here.
As for the bans this week, CFB banned the Dredge deck, while Snapcardster axed Jeskai Control. Interestingly enough as pointed out by Randy Buehler on Twitter, they allowed LSV to have his Paradoxical Outcome deck that he's become so famous for winning with this season.
Finals Recap - Team CFB vs Snapcardster
You can watch the vod for this week here:
With LSV having to do pre-game commentary (meaning he can't play Round 1), we get things right underway with Sam Pardee (on Aggro Shops) vs Thomas Enevoldsen (on RUG Pyromancer)! Thomas kicks things off with a turn 1
Young Pyromancer with two Moxen to also make a
Ponder to make an Elemental. Sam dumps Turn 1
Lodestone Golem off a
Mishra's Workshop and
Sol Ring. Thomas goes for
Ancestral Recall off
Merchant Scroll but due to the golem can't cast both. Sam casts
Phyrexian Metamorph and copies his
Lodestone Golem into a
Steel Overseer, then
Volcanic Island. Sam draws his THIRD METAMORPH, making a THIRD
Lodestone Golem. He swings in, while Thomas tries to block to kill one of the Golems. A tricky interaction with
Arcbound Ravager pushes through the block and gives Sam the win.
Thomas starts off with a
Ponder, having up
Ancient Grudge in his hand. He draws
Force of Will off the
Ponder. Sam makes a Turn 1
Foundry Inspector off the Workshop, and then tries to make a second off
Mana Crypt. Thomas counters it with
Force of Will, untapping to
Ancient Grudge the Inspector. Sam casts
Chalice of the Void on 1, proceeding to
Tropical Island. He follows up with another
Wasteland, locking Thomas out of lands. He casts
Arcbound Ravager and
Walking Ballista as Thomas continues to draw no lands whatsoever. Thomas concedes to Sam Pardee!
Team CFB on the board at 1-0!
Michael Bonde jumps into the fray with Team Leovold! Sam Pardee kicks things off to try to push a Turn 1
Sol Ring which gets hit by
Mental Misstep. Michael leads on
Tropical Island, while Sam tries to
Wasteland it, with Michael getting
Ancestral Recall off. Sam casts
Sphere of Resistance, which gets countered. Michael
Ancient Tomb, but he rips a
Mishra's Workshop off the top to stick a second
Sphere of Resistance. Michael goes for a
Green Sun's Zenith on 0, getting a
Dryad Arbor. Sam casts
Traxos, Scourge of Kroog after swinging with his
Hangarback Walker and passes turn. Michael drops a
Tarmogoyf while Sam is able to develop his board further,
Strip Mine'ing his opponent's
Underground Sea. Michael is able to GSZ for
Deathrite Shaman before passing turn. Sam untaps and draws a
Walking Ballista, being able to untap Traxos and swing in for the win.
Michael snap mulligans to 6, keeping a hand that lets him GSZ for
Deathrite Shaman on Turn 1. Sam opens on Turn 1
Phyrexian Revoker off double Mox to hit the Deathrite. Michael passes the turn with
Energy Flux in hand, getting Sam to commit a bunch more artifacts to the board for the Flux to be relevant. He dumps the Flux the following turn with another Deathrite. Sam untaps and finagles through the Flux triggers, keeping
Steel Overseer and
Phyrexian Revoker. He
Strip Mine's the
Underground Sea, passing back to Michael. Sam sacs the Overseer to the
Energy Flux, pumping his
Phyrexian Revoker to a 4/3. He swings in, with Michael drawing into
Dismember to kill the Revoker during Sam's next turn. Sam elects to
Tropical Island, while Michael starts the Deathrite train. Sam is able to establish a
Hangarback Walker but it gets knocked down to make two 1/1's by the
Energy Flux. Michael gets a
Tarmogoyf off a
Green Sun's Zenith, passing turn for Sam to have to sacrifice his blockers, forcing the concession.
Sam resolves a Turn 1
Thorn of Amethyst into
Arcbound Ravager to get Game 3 underway. Michael makes a Turn 1
Deathrite Shaman by chaining a few Moxen out under the Thorn. Sam swings in and pumps his
Arcbound Ravager, while Michael just plays a land and passes. Sam swings in and Michael casts
Nature's Claim, forcing Sam to move the counters to a
Blinkmoth Nexus and then follow up with 1/1 Ballista. Michael untaps and casts
Ancestral Recall into
Oxidize on Ballista,
Wasteland'ing the Blinkmoth with the counters. Michael is able to jam an
Energy Flux after drawing after the
Dark Confidant trigger. He gains more life with Deathrite, flipping an
Abrupt Decay off the next Bob trigger. Sam tries to accelerate the race by swinging with a 1/1 flier to get some clock in, while Michael hard casts
Dismember to kill it, stealing the match away!
Michael Bonde evens up the team series at 1-1!
And Josh Utter-Leyton FINALLY gets to play a match on White Eldrazi! On the play he tries for Turn 1
Eldrazi Temple into
Mana Crypt, getting the Crypt
Force of Will'ed. He follows up with a
Mox Pearl into
Thalia, Guardian of Thraben. Michael drops a
Deathrite Shaman without a fetchland, while Josh makes double
Eldrazi Displacer. Michael is able to drop
Dark Confidant, while Josh continues to swing through with an enormous amount of pressure. Michael flips a
Force of Will off of Bob, putting him to 1 and losing the game.
Michael mulls to 6 and plays a fetch, while Josh drops Turn 1
Thought-Knot Seer, taking the
Dark Confidant. Michael plays the
Dryad Arbor out, passing turn. Josh swings in and casts
Phyrexian Revoker to name
Jace, the Mind Sculptor. He then runs out a
Palace Jailer, eating the
Dryad Arbor and taking the Monarchy. Michael plays another fetch land and passes. Josh swings in, prompting Michael to flash in
Snapcaster Mage to block, while Josh follows up with a
Wasteland to cut Michael off Jace, prompting the concession.
Josh Utter-Leyton in his first match ever in full winning to bring CFB to 2-1!
Andreas Petersen takes the stage on Aggro Shops! He kicks things off on a
Hangarback Walker on 2 counters, before playing
Chalice of the Void on zero counters. Josh drops a
Phyrexian Revoker naming
Sol Ring while Andreas plays
Arcbound Ravager. Both players sit in a stall, while Andreas draws a land to be able to start charging his
Hangarback Walker. Michael plays a second Revoker naming
Arcbound Ravager, prompting Andreas to pump/sac the Walker for four Thopters. He starts the train of beats in the air, dropping a
Sphere of Resistance while continuing to put down flying pressure. He plays a second one as Josh just plays a
Spirit of the Labyrinth and passes. Josh goes onto an attack plan, having to use
Karakas on his own Thalia to survive combat while the Ravager dies, pumping a Thopter. Andreas keeps up the pressure, and
Traxos, Scourge of Kroog comes down to seal Game 1.
Josh goes to 6 cards but has a Turn 1
Thought-Knot Seer, taking
Precursor Golem. Andreas makes his own TKS with
Phyrexian Metamorph. Josh goes to swing, prompting Andreas to not make the trade. He
Wasteland's Andreas's Workshop, while Andreas plays out an
Arcbound Ravager. Josh tries to
Phyrexian Revoker prompting Andreas to sacrifice the Ravager to put a +1/+1 counter on the artifact-based TKS copy. He casts his own
Phyrexian Revoker, naming
Eldrazi Displacer, while Josh ends up drawing one on his next turn. Both players develop into a stall, with Andreas using
Wasteland on an
Eldrazi Temple. Josh grabs another Revoker, naming
Walking Ballista. He drops a
Containment Priest as a
Grizzly Bear at the end of Andreas's next turn. Andreas draws and casts
Precursor Golem making additional 3/3's. He comes in next turn swinging with two of the Golems, forcing Josh to block a Golem with TKS. Andreas uses
Gut Shot to sac some artifacts to pump the Golem to kill the TKS. Josh draws a
Wasteland using it to cut off Andreas's Workshop, forcing him to only have
Ancient Tomb's. Andreas swings for the fences with both Golems,
Foundry Inspector, and the
Precursor Golem. Josh drops a
Reality Smasher, choosing not to attack. Andreas swings with the team, taking the match and putting Snapcardster up to 2-2!
Matt Nass tags into the match on DREDGE! On the play he makes
Bazaar of Baghdad passing turn. Andreas finds a
Strip Mine, activating on his end step during Nass's first activation. Matt does some dredging, making a
Prized Amalgam. He puts down the pressure, casting
Dread Return to get back
Elesh Norn, Grand Cenobite, prompting an early concession to Game 2.
Andreas mulligans hard to three cards, while Matt Nass mulls to six with no Bazaar. He runs out
Cabal Pit and
City of Brass to cast
Life from the Loam and get back a Bazaar to make a
Hollow One. Andreas stumbles, not drawing any lands, while Matt is able to go off to the races in dredging, and is able to earn a concession from Andreas.
Team CFB up to 3-2!
Thomas Enevoldsen jumps into the fray with Humans! Matt makes a Turn 1
Bazaar of Baghdad and passes, while Thomas runs out two mana to project the
Containment Priest in his hand. Matt activates his Bazaar on end step and upkeep and then dredges out
Dakmor Salvage to force Thomas's hand on the Priest. Thomas makes a followup
Thalia, Guardian of Thraben. Matt sets up to be able to
Darkblast Thalia and the Priest, while Thomas runs out
Phyrexian Revoker. Matt just draws and passes turn. Thomas draws into
Meddling Mage, forcing Matt's hand to
Darkblast Thalia, prompting a
Mental Misstep war.
Meddling Mage names
Life from the Loam, giving Matt the turn to dredge back
Darkblast a bunch in order to kill the
Containment Priest. A second
Meddling Mage comes down naming
Dread Return. Matt dredges
Stinkweed Imp and swings in with some dudes, hard casting a
Stinkweed Imp in the followup main phase. Thomas casts
Chalice of the Void on 2, but his threats just aren't enough to keep up with Matt's sheer pressure, earning the concession from Thomas.
Thomas starts off with Turn 1
Grafdigger's Cage, while Matt starts with
Bazaar of Baghdad. Thomas takes it down with
Wasteland, and Matt is able to reshape his hand a little, however Thomas draws a
Strip Mine and casts
Kitesail Freebooter, taking
Darkblast. This allows Matt to cast
Life from the Loam to get back the
Bazaar of Baghdad. Thomas casts
Meddling Mage naming
Hollow One to cut Matt off from getting one into play. Matt starts just drawing off the top, making double
Stinkweed Imp across the two turns to shut down Thomas's attacks. Thomas drops another
Meddling Mage naming
Life from the Loam, and hitting the Bazaar with a
Wasteland. Thomas swings in, forcing Matt to block with the Imps, killing
Containment Priest and the
Meddling Mage naming Loam, making two Zombies. Thomas draws another Freebooter, being able to bait the removal from Matt's
Cabal Pit. Thomas swings in for the fences, forcing Matt to block both creatures and use
Cabal Pit to kill the Freebooter to free up the
Darkblast. It's just not enough and Matt concedes to go to Game 3.
Matt goes on a Turn 1
Bazaar of Baghdad and starts dredging for the fences while Thomas has no chance against the double Bazaar hand even with a Turn 1
Wasteland. Matt goes to the races and Thomas's hand is just too slow to keep up with the sheer amount of dredge pressure and he takes it down!
Matt Nass and Dredge taking it down to 4-3 for Team CFB to WIN THE VINTAGE SUPER LEAGUE FINALS!
Notable Decklists - Team CFB
Team CFB certainly did a great job for this finals, bringing some strong decks and some strong play. Let's take a look at their best two lists:
Matt Nass's Dredge | Team Vintage Super League
4 Bloodghast 1 Elesh Norn, Grand Cenobite 1 Ashen Rider 4 Golgari Grave-Troll 4 Prized Amalgam 4 Narcomoeba 4 Stinkweed Imp 2 Dread Return 4 Cabal Therapy 2 Life from the Loam 2 Darkblast 4 Force of Will 4 Mental Misstep 4 Serum Powder 4 Bridge from Below 1 Strip Mine 4 Bazaar of Baghdad 2 Cabal Pit 2 Riftstone Portal 2 Dakmor Salvage 1 Mana Confluence 3 Mana Confluence 4 Hollow One 2 City of Brass 4 Nature's Claim 2 Ancient Grudge
Be still my beating heart, Dredge! Dredge taking down the VSL is insane! Not just insane, but awesome to see tech such as
Cabal Pit and
Riftstone Portal being hyper effective against cards like
Containment Priest and the like. Beautiful games all around by Matt Nass.
Josh Utter-Leyton's White Eldrazi | Team Vintage Super League
3 Containment Priest 4 Eldrazi Displacer 1 Lodestone Golem 4 Phyrexian Revoker 2 Reality Smasher 3 Spirit of the Labyrinth 4 Thalia, Guardian of Thraben 1 Thalia, Heretic Cathar 4 Thought-Knot Seer 2 Null Rod 1 Black Lotus 1 Chalice of the Void 1 Mana Crypt 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Sol Ring 1 Thorn of Amethyst 4 Ancient Tomb 4 Cavern of Souls 4 Eldrazi Temple 1 Horizon Canopy 1 Karakas 4 Plains 1 Strip Mine 1 Unclaimed Territory 4 Wasteland 1 Containment Priest 1 Mental Misstep 2 Palace Jailer 1 Fragmentize 2 Serenity 1 Stony Silence 2 Swords to Plowshares 1 Umezawa's Jitte 4 Leyline of the Void
This deck was POWERFUL. It showed a ton of strong and effective opening plays, and the sideboard plan of having
Palace Jailer was simply absurd to watch.
Notable Decklists - Snapcardster
Likewise, Snapcardster also brought their A game to this finals match, and their decklists certainly show.
Michael Bonde's Team Leovold | Team Vintage Super League
2 Jace, the Mind Sculptor 3 Deathrite Shaman 3 Dark Confidant 2 Leovold, Emissary of Trest 1 Snapcaster Mage 1 Dryad Arbor 1 Ramunap Excavator 1 Tarmogoyf 1 Time Walk 1 Demonic Tutor 1 Thoughtseize 1 Preordain 2 Green Sun's Zenith 2 Spell Pierce 4 Force of Will 4 Mental Misstep 3 Abrupt Decay 1 Ancestral Recall 1 Brainstorm 1 Demonic Consultation 1 Mindbreak Trap 1 Mox Sapphire 1 Mox Jet 1 Mox Emerald 1 Black Lotus 1 Null Rod 4 Wasteland 2 Underground Sea 3 Verdant Catacombs 3 Tropical Island 1 Bayou 3 Misty Rainforest 1 Strip Mine 1 Library of Alexandria 4 Leyline of the Void 3 Grafdigger's Cage 2 Dismember 2 Oxidize 1 Flusterstorm 2 Energy Flux 1 Nature's Claim
Not only is
Leovold, Emissary of Trest an absurdly good card still in this format, but so is
Deathrite Shaman. This was a fun list to see when it worked well.
Thomas Enevoldsen's 5C Humans | Team Vintage Super League
4 Dark Confidant 2 Kambal, Consul of Allocation 4 Noble Hierarch 4 Phyrexian Revoker 2 Scab-Clan Berserker 4 Meddling Mage 4 Thalia, Guardian of Thraben 1 Thalia, Heretic Cathar 4 Kitesail Freebooter 1 Containment Priest 4 Mental Misstep 1 Black Lotus 1 Chalice of the Void 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Thorn of Amethyst 1 Null Rod 4 Cavern of Souls 4 Mana Confluence 1 Strip Mine 4 Unclaimed Territory 4 Wasteland 3 Containment Priest 4 Grafdigger's Cage 3 Kataki, War's Wage 3 Vithian Renegades 2 Mindbreak Trap
HUMANS! Humans is an awesome deck, with Modern powerhouses like
Meddling Mage and
Thalia, Guardian of Thraben making appearances next to Vintage playables like
Scab-Clan Berserker. It was awesome to see this deck show up.
Post VSL Thoughts
Well, there we have it. The finals of Team Vintage Super League. I have to admit it's been one heck of a ride. From the absurdity of watching Channel Lich's Mirror, to steadily keeping up with Team Cardsphere's near-rise to the top, this season has been brilliant on every level. Kudos to Randy Buehler and Athena Froehlich for continuing to develop and build this series out as well as keeping Vintage Magic alive and well.
Personally, I had a lot of fun covering this series, and am thankful as always to CS for giving me the opportunity to do so. Not only that, during this time that VSL has been on, I was gifted the sheer opportunity of meeting several of the VSL personalities from So Many Insane Plays and The Academy at SCG Con in Roanoke, VA. This merely bolstered my hype and my love of this brilliant, beautiful format.
And that's all the time we have folks! We're wrapping up and this is the final article on Team Vintage Super League for this season!
Before we go, I would love to put a plug out there for the Untap Open League. They're an organization working with Andy Probasco (Otherwise known as The Brass Man, head of The Mana Drain, the best place for Vintage strategy and community) to develop an ongoing Swiss league on Untap.in.
You can read about their League system here. Check them out!
So that's that! What was your favorite part of Team Vintage Super League? Sound off and let me know what you thought about these articles as well the VSL, and as always you can hit me up Twitter or Discord if you want to talk about Vintage stuff! I'm always open!
And remember... UNTIL NEXT TIME MAY ALL YOUR MAGIC BE ETERNAL!!!!