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James Paterson

James Paterson

James Paterson is a game designer, and has been playing Magic: The Gathering since the release of Innistrad in 2011. He probably spends more time analyzing Magic cards than he does playing them.

1 post •
The Game Night Cube — Designing Accessible Magic: The Gathering Sets That Are Fun for Everyone
Cube

The Game Night Cube — Designing Accessible Magic: The Gathering Sets That Are Fun for Everyone

James Paterson discusses his design guidelines for making a “board game” cube, a unique play experience that prioritizes accessibility and flavor as much as it does gameplay.

  • James Paterson
    James Paterson
12 min read
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