The Eternalist - The King is Dead?

Howdy folks! It's Joe again here with our continuing look at some of the best decks in the Legacy format, and this time we've got our eye on what used to be the King of Legacy: UWx Miracles!
History of a Dominant Archetype
Miracles' origins lie in the early interaction between the cards Sensei's Divining Top and Counterbalance which create a lock condition that allows the deck to counter nearly every spell its opponent could throw at it, while trying to find a way to win the game. Early versions of this lock condition lacked strong ways of actually closing games out and thus could be overloaded and eventually beaten.
Enter Avacyn Restored.
Released in May 2012, the set brought with it a brand new mechanic known as "Miracle", along with two very important cards: Terminus and Entreat the Angels
The deck at this point slowly adapted into a control shell that sat behind the Countertop lock, while using Terminus
Following the banning of Cruise and Dig, the deck quickly settled into a position at the top of the heap. Multiple Top 8's and many wins followed, with the deck's most fervent pilots (often referred to as the "Miracles Cabal") tirelessly working to tune the deck with each new set. The deck became the format's best deck, and often the most criticized for how miserable it was to play against. This trend continued for two years, with the deck adopting cards like Monastery Mentor
Then, in April 2017 Wizards of the Coast finally took action by banning Sensei's Divining Top
Except, not really.
Miracles didn't actually die, but instead evolved to a new world defined by the lack of its most potent lock engine. The deck adopted a new strategy through the use of cards like Predict
Miracles in a Nutshell
Miracles is a traditional draw-go style control deck. It utilizes its cantrip suite and efficient spells to leverage incremental advantage into powerful board control before finding a finisher to close the game out with.
To understand it, let's take a look at a few lists. The first comes from Grand Prix Seattle, placing 7th and piloted by Luke Purcell.
Miracles - Luke Purcell | GP Seattle 7th Place
2 Snapcaster Mage
1 Vendilion Clique
1 Gideon, Ally of Zendikar
3 Jace, the Mind Sculptor
4 Brainstorm
1 Flusterstorm
4 Ponder
3 Portent
2 Preordain
4 Swords to Plowshares
2 Counterspell
1 Predict
1 Council's Judgment
1 Entreat the Angels
1 Supreme Verdict
4 Force of Will
3 Terminus
2 Counterbalance
1 Back to Basics
1 Arid Mesa
4 Flooded Strand
6 Island
2 Plains
3 Scalding Tarn
2 Tundra
2 Volcanic Island
3 Flusterstorm
2 Pyroblast
1 Red Elemental Blast
2 Surgical Extraction
2 Disenchant
1 Search for Azcanta
1 Back to Basics
1 Council's Judgment
1 Vendilion Clique
1 Supreme Verdict
Luke's list includes some newer technology that has been thrown about, running Back to Basics
Let's take a look at another variation, by James Baker at the SCG Cincinnati Team Open, where his team placed 3rd.
Miracles - James Baker | SCG Cincinnati Team Open 3rd Place
2 Snapcaster Mage
2 Monastery Mentor
3 Jace, the Mind Sculptor
4 Brainstorm
1 Flusterstorm
4 Ponder
3 Portent
4 Swords to Plowshares
1 Counterspell
2 Predict
1 Council's Judgment
4 Force of Will
4 Terminus
2 Counterbalance
2 Search for Azcanta
1 Arid Mesa
4 Flooded Strand
5 Island
2 Plains
3 Polluted Delta
3 Tundra
2 Volcanic Island
1 Engineered Explosives
2 Flusterstorm
1 Path to Exile
2 Pyroblast
1 Red Elemental Blast
3 Surgical Extraction
2 Disenchant
1 Snapcaster Mage
1 Vendilion Clique
1 Supreme Verdict
James' list ditches the Back to Basics
A Look at the Core of the Deck
With some lists out of the way, let's take a look at some of the important cards this deck plays.
Ponder / Portent / Brainstorm
Card selection in a deck that needs to find a win condition after wiping the board is key. Both Ponder
Counterbalance / Predict / Snapcaster Mage
While Miracles no longer has access to the card filtration half of the Countertop lock, Counterbalance
It also plays well with Predict
Finally, as a control deck, Miracles does run some number of Snapcaster Mage
Counterspell / Force of Will / Swords to Plowshares
As a control deck, Miracles needs some way of interacting with its opponent's spells, and both Counterspell
Jace, the Mind Sculptor / Terminus / Entreat the Angels
One of the best planeswalkers in the Legacy format, Jace backed up by Terminus
The deck's biggest piece of technology however comes from the card Terminus
Finally, some Miracles decks also run the Miracle spell Entreat the Angels
Search for Azcanta / Azcanta, the Sunken Ruin
One of the newest additions, Search for Azcanta
Other Card Choices
Monastery Mentor
Mentor was one of the strongest cards at the tail end of traditional Miracles' life, because with more than one Sensei's Divining Top
Back to Basics
Relatively new technology for the deck, Back to Basics
Common Sideboard Options
Pyroblast
Both of these cards are very strong at what they do, given that most of the Legacy format hinges on the existence of other blue spells. Pyroblast
Surgical Extraction
The format's premier graveyard hate spell, Surgical Extraction
Council's Judgment
Council's Judgment
Engineered Explosives
Generally an all around powerful card, Engineered Explosives
Flusterstorm
One of the more powerful counterspells in the format, some decks have taken to playing at least one Flusterstorm
Disenchant
During traditional Miracles, decks would often play copies of Wear // Tear
Vendilion Clique
A powerful card in its own right, Vendilion Clique
Wrapping Up
That's all the time we have this week folks! Next time on this column we'll be taking a look at another "Deck to Beat", the new kid on the block Czech Pile, otherwise known as 4-Color Control/4-Color Leovold!
Until next time, may all your matches be eternal!