Winners and Losers: Magic's Biggest Ban Announcement Ever

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Now, let's talk about the real reason why you clicked on this article.
Wizards of the Coast dropped a huge bombshell on the Magic community with their most recent Banned and Restricted announcement. 5 formats were impacted by 17 changes, and there was even a rules update. We've never seen anything quite like it. We have a lot to go over, so no more time-wasting. Let's discuss.
Historic
Omnath, Locus of Creation
Both bans seem very reasonable to me. These 2 cards had the perfect combination of being both very good and very unfun to play against. The community was very vocal about the need to remove Uro from the format and WotC listened. Omnath went from suspended to banned with today's announcement, which I think is kind of a no-brainer. If Uro leaves and Omnath comes back, Omnath just picks up exactly where Uro left off. I'm a little surprised Tibalt's Trickery
Winners
Gruul Aggro seem like the biggest winner of this announcement to me. They remove some cards with big bodies that say "gain life" on them from the format and likely increase the number of players playing sacrifice decks, which really helps out Gruul Aggro. Having access to cards like Klothys, God of Destiny
Losers
Midrange decks are the clear losers here. Every good midrange deck in the format was playing Uro. If you were playing a midrange deck without Uro, then your deck was built sub-optimally. I normally hate saying that because I'm all for deck innovation and playing something that will catch your opponent off-guard, but Uro was in a league of its own in Historic. With that being said, I do like that this will give us an opportunity to see some of the multicolored midrange cards that haven't been seeing a ton of play recently. Cards like Kaya, Orzhov Usurper
Pioneer
Balustrade Spy
Again, these all seem very reasonable to me. I really like the decision of saying that Reclamation and Teferi go hand-in-hand. Teferi was the clear answer to the Reclamation decks and by choosing to remove Teferi from the format, you run the risk of Reclamation taking over with its biggest opponent now gone. Uro makes sense, again. I felt pretty strongly that it was going to get banned in Modern, so it only makes sense to get rid of it in the less expansive format as well. For Spy and Informer, I tried to imagine if there was any way of avoiding the banning of both enablers so that the deck wouldn't die, but I don't think you can. The deck is also pretty unfun to play against, which seems to be a pretty big factor for today's announcement.
Winners
I think the biggest winner for this announcement is Red White Aggro. This deck has been consistently putting copies into the top 8 of the Pioneer challenges on Magic Online, including 3 copies in the top 8 of the challenge on the 13th, and it managed to be the only deck in that top 8 to avoid getting a card banned from it with this announcement. We could see an influx of decks that prey upon this strategy emerging fairly quickly, but I expected to see some amount of dominance from Red White Aggro in the first few tournaments after the changes go into effect. If you're looking to get ahead of the curve and beat this deck early, I'd opt for something like Jeskai Control where I have access to a turn 3 sweeper like Deafening Clarion
Losers
It's pretty obvious that Oops All Spells and Wilderness Reclamation are losers here. A loser who will still have a playable, yet worse, deck after this is Niv to Light. Uro and Teferi were more important to this deck. They were early game plays that helped buy you the time you needed to get to turn 5 in case you didn't have the turn 2 Sylvan Caryatid
Modern
Field of the Dead
I think they handled the Valki/Tibalt situation in the best way possible. I saw people suggesting that WotC ban all 3 mana cards with Cascade or changing the rules of modal dual faced cards to only ever be able to cast the front side when not being cast from your hand. I'm very glad they made the change as they did and it was nice to see them follow the precedent that was created with the Brain in a Jar
Tibalt's Trickery
For the last 2 cards, I don't think they should have been banned. SSG died for Tibalt's sins. Before Tibalt came around, the only decks playing SSG were Ad Nauseum, Living End, Free Win Red, Electrobalance, Grishoalbrand, and Oops All Spells. These decks combine for less than 4% of the meta according to MTG Goldfish and I even think 4% seems a bit high. Anyway, you get my point, RIP Simian Spirit Guide.
Sanctuary is a fun one to talk about too. You can't mention the card without mentioning the synergy it has with Cryptic Command
Winners
Any deck that didn't have a card affected by the announcement got better today. It seems like a copout answer, but it seems to be the general consensus across the Modern community. Want to play Midrange? Great. Death's Shadow
Losers
Unfortunately, there was a lot of collateral damage done today with the Modern bans. Ad Nauseum, Living End, Free Win Red, Electrobalance, Grishoalbrand, Oops All Spells, UW Control, Mill, Blue Moon, Taking Turns, UB Control, Primeval Titan
Legacy
Arcum's Astrolabe
When the Secret Lair announcement came out that included information on the banning of Uro in several formats, WotC mentioned that they were looking at it as a possible ban in Legacy too, so I think it's interesting to not see that included on the list. Astrolabe and Arcanist are both cards that I really like, but I can fully understand why they're gone. I like playing 3 or 4 color decks of miscellaneous midrange garbage, but WotC brought up a great point in their article about how they want Wasteland
Arcanist is just a sweet card to me. I've tried to play Arcanist decks in every format where it's legal and it was the first Pioneer deck I tested for the SCG Invitational that took place about a month after the format was first announced. Legacy just has too many powerful 1 cmc spells for Arcanist that we don't have access to in other formats like Brainstorm
Winners
The biggest single card winner is Wasteland
Losers
The first loser would be the Delver of Secrets
The last deck I want to touch on is Esper Vial. Esper Vial lists right now consist of very few one drops because they want to maximize their Aether Vial
Vintage
Lurrus of the Dream-Den
I'm going to be straight-up with you because I think that it is very important to understand sources when reading articles that are mostly opinion-based like this one. I don't play Vintage. I don't watch Vintage. I used to when I worked the Vintage tournaments that my LGS used to hold, but I don't have enough knowledge of the current state of Vintage to feel justified writing about it. With that being said, I like that they unbanned Lurrus solely because it was originally banned before the change to how the Companion mechanic works. Now that Companion is nerfed, it'll be interesting to see if that was enough to slow down Lurrus or if Lurrus truly is too good for Vintage.
Ok. That was a lot. Big announcements get big response articles to go with them. I can't wait to see what our lives will be like in all of these formats now that we've seen major changes to all of them. Thank you all so much for reading this article and for supporting myself as well as Cardsphere. To end off this article, I would once again like to bring your attention to the amazing charity receiving the donation for this article: The DNA Doe Project - https://dnadoeproject.org/