Cardsphere Picks: Murders at Karlov Manor

A murderer is on the loose as we return to the city-plane of Ravnica for the fourth time. This set is jam-packed with flavor and tropes but it's no mystery that there are also a ton of new cards to investigate. Top detectives from among Cardsphere's staff and community members have been brought together to collect the evidence and make some picks for the most suspect new cards.
Leading the investigation in this case of Cardsphere Picks are two of the Discord moderators, Bodey (@bodey_) and Doug (@dougyfresh88). Joining them are two seasoned members of the Discord community, Finn aka "Consolidated Finndustries" (@emetchi) and 3Deuce (@3deuce).
As usual, these picks can be based on any criteria, from a pushed rare to a narrow support card for a niche archetype, or from a captivating work of art to a deep-cut line of flavor text. The criteria don’t matter here; what matters is the excitement that gets us returning to the scene of the crime for more Magic. Let’s line up the suspects.
Bodey

Demand Answers
Every set tends to have one or two innocuous commons or uncommons that really get me excited, and for Murders at Karlov Manor, Demand Answers
Krenko's Buzzcrusher
This card is so cool. It has a name that's fun to say; it's an Insect Thopter; it's a 4/4 for 4 with flample?! You could stop right there, but WotC never just stops right there. How many basic lands do you run? Is this acceptable mass land destruction for Commander? Those are the questions I'm asking my playgroup as I dream about doing degenerate things with this card and things like Goblin Welder
Vannifar, Evolved Enigma
The new take on Vannifar is probably my favorite new legendary creature of the set for Commander because there are so many possible build paths (and the Ravnica City showcase art by Olena Richards is great). One option would be to lean into cloaking high-costed permanents from your hand and then blinking them face-up. Building a blink deck without white sounds intriguing. Alternatively, leaning into putting +1/+1 counters on colorless creatures has many potential avenues by itself - Eldrazi (Scions and Spawn, not the titans), artifact creatures, or just other face-down creatures. I'm not sure where I'll land yet but this card has the brewing juices flowing.
Doug

Anzrag, the Quake Mole
Anytime a creature type line says ‘Mole God,’ you are going to get my attention. Give it a stat line of 8/4 for only 4 mana, and you have me intrigued. Add a unique ability to create multiple combat phases, and you can just paste the ‘perfection’ meme. This card seems like it will have so many fun build-arounds to utilize its 7 mana ability. Give it indestructible, and you can wipe all the creatures on the board that are 8 toughness or less. Add Indomitable Might
Aurelia's Vindicator
This card strikes me as a weird mix of Exalted Angel
Doppelgang
Move over Vin Diesel, a new XXX is in town. Only the third card to be printed with an XXX mana cost, this card is going to do some wild things at higher mana totals. Eleven mana is a fair bit to ask for, but you are getting nine permanents out of the deal. From fourteen on you are actually getting more than one permanent per mana spent. The only downside is it doesn't have a clause to work around the legend rule.
Finn

Undergrowth Recon
As someone who considers Cube (both designing and playing) to be the pinnacle of Magic experiences, I'm always on the hunt for effects that are novel, memorable and reasonably straightforward. As Wizards continues to print more and more cards each year, the standouts, for me, are the cards that feel like they could have been a Standard classic 15 years ago. For this reason, I love Undergrowth Recon
Assemble the Players
My second pick for this set is Assemble the Players
Follow the Bodies
Although I often feel buried by the reams of new cards printed every year, the "set and commander set" releases do allow Wizards to experiment with off the wall mechanical combinations, sometimes utilizing forgotten mechanics. When I saw Follow the Bodies
3Deuce

Undergrowth Recon
This is easily my favorite design of the set. Clean, elegant, and simple, riffing on other designs, but still mechanically unique. This potentially ramps and incentivizes graveyard things outside of just playing fetches, such as self mill, cycling, or discarding for value.
Detective's Satchel
I keep trying to find ways to shoehorn artifact themes into my lower-power cube. A self-enabling piece of slower card advantage in a color pair that leans into artifacts looks promising, and I'm happy to try it out.
Repulsive Mutation
A potential 2-mana counter that supports counters themes or power-matters for cubes or battle boxes. This card can play a lot of ways with combat or stack battles, and looks like a lot of fun for Simic mages.