Hey friends! We’re back with another Commander article here on Cardsphere. Kaldheim has officially released and we’ve once again been given a smorgasbord of potential lead singers for our Commander decks. So today, rather than give you a deck tech for just one legendary creature, I’m going to look at 5 different legends and give you a springboard into building a deck for each of them. All right, enough preamble. Let’s brew.
is that it’s kind of a middle-ground commander. It’s not obviously broken or an overpowered value engine, but it’s also not a bad or uninteresting commander. Svella’s abilities are expensive to activate, but that doesn’t make it bad. Rather, it makes it challenging. And I love a good challenge.
Let’s not forget about Svella’s second ability! It costs a whopping eight mana to activate, but if you’re making a ton of those Icy Manaliths, that shouldn’t be too hard to accomplish.
is one of the most exciting commanders from Kaldheim. Where we'll want to focus with this build is its second (and best) ability, which lets us make copies of our permanents whenever we target them with instant and sorcery spells. So let’s take a look at some of the cards I’m excited about for Orvar’s 99.
here as well, as it allows you to essentially cast your spells twice. You might also want to copy your instant and sorcery spells with Primal Amulet
, but keep in mind that copies won't trigger Orvar since they're not cast.
We’ll also want ways to get our spells back from the graveyard. Since we’re all about making copies of our stuff, let’s focus on permanents with ETB effects to bring our instant and sorcery cards back, like Archaeomancer
All right, so how do we win? Well, one option is to overrun our opponents with tokens. Let’s play cards that make us tokens when we cast our instants and sorceries. I’m talking about cards like Docent of Perfection
has two fantastic abilities. It Goads all of your opponents' creatures on ETB, and it also says that whenever an attacking creature dies, each opponent loses a life and you gain a life.
If we want to take advantage of that first ability and Goad your opponents over and over, we’re going to run Conjurer’s Closet
to get it out of the Command Zone if our Commander Tax gets too high.
Now how do we make sure there are a lot of attackers that we know will die? Red is great at making tokens for exactly this task. Rite of the Raging Storm
is going to be great here, because the opponent has a choice of taking 5 from the elemental, or blocking and potentially losing a creature and losing 1 life in the process. Elemental Mastery
will give us a bunch of attackers each turn. We can also activate Rakka Mar
. Yeah, this one’s pretty cut and dried, we’re just casting a bunch of spells to do a ton of damage. But who says that isn’t fun? First things first, if we cast big spells like Blasphemous Act
. Both sides will be just peachy here. Also, have you heard of this lovely card called Brash Taunter
?
Lou Vega Finally Gives Us Mambo Number 6
The last commander we’re going to look at for Kaldheim is Vega, the Watcher
. I like this one because it’s a bit of a contradiction. Vega wants us to cast stuff from places other than our hands, but then it rewards us by putting cards in our hands. Like, make up your mind you silly bird!
For real though, this card is a really cool card draw engine. It works great with several mechanics, like Rebound, Suspend, Retrace, Flashback, and the new Kaldheim mechanic Foretell.
I’m a big fan of casting other people’s spells, and Vega gives us a bonus for doing that. So we’re gonna throw in cards like Muse Vessel
. And there’s one card that, frankly, I’m a bit hesitant to mention. But if chaos is your thing, this one is for you. It’s called Shared Fate
. With it, everyone stops drawing cards. Instead, we’ll now exile cards from opponents’ libraries in place of drawing and we can play those cards. We suffer from the drawback of not getting to play our own deck anymore, but where we come out ahead is that Vega will trigger for each of those spells we cast from exile, exiling even more cards for us to play. This one’s definitely not for everyone, and certainly not webcam-friendly. But it could be a lot of fun if your pod is up for it.
Or maybe we cast stuff from the top of our own library? We’ll use Future Sight
is also going to be fantastic here, as well as Djinn of Wishes
.
That's a Wrap on Kaldheim
I didn’t expect to enjoy Kaldheim much. Especially coming after Commander Legends, which was just overflowing with amazing commander cards. But I gotta tell you, I’m really digging this set. There are a ton of funky cards in here that I can’t wait to get my hands on. Cards like Mystic Reflection
are calling to me! I hope you’re liking this set as well. Hit me up on Twitter at @AndyZupke and tell me what you thought of my suggestions for these commanders, or your thoughts on Kaldheim in general. You can also catch me streaming budget EDH at Twitch.tv/scraptrawlers.
Check back in two weeks, where I’ll be continuing my series on deck building. Until then, take care, my friends. And play lots of games!